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EvolvingSuccess
® ...by Thomas Meylan, Ph.D. ....
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EvolvingSuccess Speeches and Addresses
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The Elements of Luck Optimization and Fault Tolerance for Leaders
Based on the popular leadership handbook Optimizing Luck, EvolvingSuccess
personnel will present LO+FT® , a leadership model capable of extracting the best from people
under any circumstances...especially changing circumstances. What is equally important,
this model of leadership can be the basis of behavior for ALL members of your organization.
Your audience will hear:
- The key components for thinking, planning, and executing plans with LO+FT principles.
- The primary practices for building, utilizing, and retaining a Luck Optimizing team.
- The top-level concepts for creating a corporate culture filled with LO+FT-enabled habits.
Recommended Presenters: Thomas Meylan, Terry Teays, Jim Burke
Trends, Forecasting, and Futures in a LO+FT® -enabled Business
One of the most important aspects of LO+FT is observation. Good futurism is an observational
discipline based on the analysis of historical trends, current effects of those trends in a
given geo-political or market-defined area, and the projection of those trends and effects into
the future. Futurism and its techniques of
forecasting trends into 5 to 20 years time steps can be a vital part of designing a Luck
Optimizing strategy for your organization.
Your audience will hear:
- The basic principles behind a futures forecast.
- The LO+FT-based concepts to build a practical interpretation of a futures forecast.
- Business planning methods for generating flexible strategies based on forecasting.
Recommended Presenters: Jim Burke, Limor Schafman, Thomas Meylan
The Elements of Corporate Culture Architecture for Leaders
Corporate cultures are composed of the habits of all the members of an organization.
With an understanding of the sources of these habits, a leader and design the organization's
culture instead of letting it evolve out of control. Using the EvolvingSuccess
Theory of Drive Satisfaction Strategies, leaders will learn how individuals connect their
needs into organizational environments. This understanding allows leaders to design
motivational strategies that guide the formation of work habits that build up team
strengths leading to the successful completion of the organization's missions.
Your audience will hear:
- A brief outline of the
Theory of Drive Satisfaction Strategies.
- How the habits built by individual Drive Satisfaction Strategies form corporate culture.
- Practical approaches for architecting corporate culture based on the REAL reasons why
people come to work.
Recommended Presenters: Thomas Meylan, Terry Teays, Pat Macomber
Selecting the Right People to Maximize LO+FT®
Hiring is one of the costliest endeavors managers undertake. Yet, time and time again
managers scratch their heads and wonder why their latest hire is not working out.
It's not rocket science, is merely a matter of asking the right questions. Based on the
popular leadership handbook Optimizing Luck, EvolvingSuccess personnel
will present a proven method for developing LO+FT® oriented questions
as well as a objective model for evaluating success factors and candidates.
Your audience will hear:
- A brief outline of the Theory of Drive Satisfaction Strategies.
- The primary practices for developing questions to build a Luck Optimizing team
- Practical approaches to interviewing relative to an applicant's abilities and fit factors.
Recommended Presenters: Pat Macomber, Terry Teays
How Delegation Leads to LO+FT®
Effective managers know how to get the most from their people. Following the habits
set forth in Optimizing Luck, this program will draw a direct correlation between
management effective, employee development, and delegation. Your audience will hear:
- A brief outline of the Theory of Drive Satisfaction Strategies.
- How the habits built by individual Drive Satisfaction Strategies form corporate culture.
- The key components for thinking, planning, modeling behaviors that lead to effective delegation.
- How delegating fosters a strong culture of Luck Optimization and Fault Tolerance.
Recommended Presenters: Pat Macomber, Thomas Meylan, Terry Teays
Architecting Cultures of Productivity out of Cultures of Stress
Changing corporate culture is extremely difficult. However, corporate cultures fall into
two broad classes: competitive cultures and collaborative cultures. Moving out of a
stress-dominated culture into a culture of greater productivity most often entails moving
the in-house culture away from unhealthy forms of internal competition to a new culture
that builds constuctive habits of collaboration among workers. But this collaboration is not
merely getting people to execute with better coordination. The greatest power of
collaboration appears when people need to innovate, invent, or create. Money-making ideas
form when people think through issues to find high-powered solutions, and this reinforces the
transition from a culture of stress to a culture of productivity.
Your audience will hear:
- A brief outline of the Theory of Drive Satisfaction Strategies.
- How the habits built by individual Drive Satisfaction Strategies form corporate culture.
- Practical approaches for architecting corporate culture based on the REAL reasons why
people come to work.
Recommended Presenters: Pat Macomber, Thomas Meylan, Terry Teays
Corporate Culture Architecture for Multi-organizational Partnerships
For all kinds of reasons using many different methods, organizations mutually agree to form
teams and pertnerships. These multi-organization teams require a different approach to
achieve success than that required to get a team of individuals working well. Two of
EvolvingSuccess's people have done special work and research on multi-organitional
success. Julia Loughran has worked extensively in the area of virtual teams mediated
through Internet technologies. Gene Allen has built numerous multi-organizational
ventures and written up the lessons learned in his book Collaborative R & D
(with Rick Jarman, President of the National Center for Manufacturing Sciences).
Your audience will hear:
- About concrete cultural issues that continuously drive partnering organizations apart.
- Face-to-face and Internet-based methods for overcoming these cross-cultural frictions.
- Multi-organizational success stories from the people who made it happen.
Recommended Presenters: Julia Loughran, Gene Allen
Serious Games for Corporate Culture Architecture
Increasingly, serious games are being used to simulate various sociological phenomena,
including business issues such as co-worker interaction, and the way businesses interact
with markets. Games can be used for experimenting with the architectural design you may
wish to implement in your organization. As such, they represent a safe way of playing with
radical cultural ideas without committing to an extensive rebuilding and training program
up front.
Your audience will hear:
- How organizations are now starting to use games for understanding how business processes work.
- About specific types of games that help organizations improve the strength of their cultures.
- How to translate behavioral change produced by the games into an improved corporate culture architecture.
Recommended Presenters: Julia Loughran, Limor Schafman
The Elements of Collaborative Culture for Leaders
The default culture for human groups, like all great ape cultures, is competitive.
This means competitive within the group itself. A leader must consciously design and implement
new habits of collaboration for the organization to master in order to move the organization
to greater creativity and productivity. The primary value of collaboration is in the area
of innovation, invention, and creativity. As a team learns more about the skills
held by the team members, the team learns more about building solutions it couldn't previously
conceive of. And the act of building innovative solutions together makes actual execution
of the solution that much more efficient as well.
Your audience will hear:
- How even just thinking about collaboration must become an important part of organizational life.
- How to devote increasingly collaborative time in getting solutions right and strategies reasonably sound Up Front.
- How to maintain collaborative attitudes when great success will tempt team members to become competitive animals again.
Recommended Presenters: Thomas Meylan, Gene Allen, Julia Loughran
Using Performance Management to move from a Competitive to a Collaborative Environment
When it comes to managing employee performance, most managers are perplexed as to why
employees do not do what they are supposed to do. The answer is complex and has more to do
with motivation, feedback and consequences, than with their actual ability to do the job.
Drawing from the Luck Optimization and Fault Tolerance strategy, your audience will hear:
- A brief outline of the Theory of Drive Satisfaction Strategies.
- How the habits built by individual Drive Satisfaction Strategies impact job performance.
- The key components of a performance management process that support LO+FT principles.
- Hands-on experience developing and giving effective performance management coaching.
Recommended Presenters: Pat Macomber
Collaborative Culture Design for Multi-organizational Partnerships
As emotionally difficult as it sometimes is for individuals to work collaboratively,
the difficulties multiply greatly when the team is composed of large, proud, and greatly
proprietary organizations. Keeping these kinds of multi-organizational ventures from
flying apart on short notice is demanding, to say the least. Fortunately, examples of
successful cultural designs for these types of partnerships already exist at
EvolvingSuccess.
Your audience will hear:
- How to get the paper work defining the partnership right the first time.
- How to continuously emphasize the benefits to be obtained by completing the partnership.
- How to handle legitimate stakeholders who are not close to the partnering activity.
Recommended Presenters: Gene Allen, Julia Loughran
Serious Games for Team Building and Collaboration
Games are becoming a great way to practice new skills. When it comes to building a
team that can beat the competition, games provide the best exercises available. The
great thing about games is that they naturally place the right emphasis between the
legitimate need to compete and the inescapable need to collaborate as a team to beat
the competition...the REAL competition in the world, not at home.
Your audience will hear:
- How to use games to build team coordination and collaboration.
- How to use games to experiments with collaborative strategies and tactics for best results.
- How to translate behavioral change produced by the games into improved collaborative culture habits.
Recommended Presenters: Limor Schafman, Julia Loughran
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